Produktpflege vom feinsten

Leonardo hat heute für die P3DV4 und FSX/P3DV3 Version der Maddog das SP1 (b331) als Open Beta veröffentlicht. Leonardo weist explizit daraufhin die vorherige Version zu deinstallieren und die Release Note zum SP1 zu lesen. Neben wichtigen Installationshinweisen enthält diese auch Bemerkungen zur kompatibilität zu Addons von Drittanbietern. Darüber hinaus müssen die Bemalungen aufgrund einer neuen Ordnerstruktur neu installiert werden. Auch sind bisherige Tomato Shade Profile nicht mehr nutzbar. Doch nun zum wichtigsten – dem Changelog:

P3DV4 (FSX/ P3DV3 weiter unten)

******SP1 b331 – 06/11/2018******

>>>>[FIXED]
-Mech/crew sounds low volume fixed;
-3D party radio autotuning not working fixed;
-Default ATC menu not working fixed;
-CDU magvar calculations logic fixed;
-COMMs logic for 3rd party add-ons backwards compatibility added;
-Improved GSX compatibility for 02/11/2018 update;
-Auto-coordination fixed.

******SP1 b317 – 18/10/2018******

>>>>[NEW]
*GRAPHICS: 3D MODEL – VC*
-Added animation of the oxygen panel/test;
-CM1/CM2 audio panels backlights;
-Animations of speedbrake lever improved with the push handle being added;
-Added speedcard in VC;
-Fuel cutoff levers animation improved with the moving buttons.

*GRAPHICS: 3D MODEL – EXTERNAL MDL*
-Wingflex enhanced;
-Opening main door visible from the VC and aircraft shadow casting added as an option in load manager.

*AIRCRAFT SYSTEMS*
-CM1/CM2 audio panels working indipendetely;
-Payload gradually increases/decreases during boarding/deboarding;
-Automatic maintenance actions performed during transit (oil and hyd fluid refilling);
-Dynamic fuel temperature when refuelling modelled.

*SOUNDS*
-Added oxygen panel/test sounds.

>>>>[FIXED]
*GRAPHICS: 3D MODEL – VC*
-Reduced RealLight memory fingerprint by almost 1Gb;
-Flood dynamic lighting causing FPS drops improved;
-Cockpit color selection not working in load manager fixed;
-BELOW G/S INHIBIT button reworked;
-PFD formatting tweaked;
-Weird texture under glareshield and missing BARO texture in overhead press panel fixed;

*GRAPHICS: 3D MODEL – EXTERNAL MDL*
-Number of dynamic lts emitters reduced for nose/landing lts.

*AIRCRAFT SYSTEMS*
-Refueling panel not working fixed;
-Magenta vector line drawing logic improved;
-Enhanced GSX Level 2 integration;
-Engine spoolup vs actual thrust on ground retweaked;
-Turnaround/Maintanance logic improved;
-FMS magvar calculation/NAV improved;
-Several other small fixes and fine tuning.

*MISC*
-All documentation updated to reflect current build modifications.

******SP1 b301 – 24/09/2018******

*GRAPHICS: 3D MODEL – VC*
-General VC overhaul;
-All textures rerendered with customized layout and wearing for each panel variant;
-Several switches and knobs resized, rerendered, repositioned;
-PFD, ND resized;
-MCDU resized, remapped;
-Sun visors remapped and animated;
-Annunciations lights re-rendered and position dim added;
-No auto-brake option added;
-Hide/show yoke click-spot added;
-Gear lever position/animation fixed;
-Transponder changed to Gables G-7490;
-Individual registration placards added;
-Individual yoke checklist option added;
-Emergency light (dynamic spot) added;
-Flood dynamic central/pedestal lights re-positioned;
-Windows animation fixed;
-Annunciator lts dim position added;
-Windows click-spot updated;
-FMS GPS circuit braker removed;
-Footrest, rudder pedals, seats aligned;
-Cockpit flood/dome light texture with two intensities;
-Throttle levers control click-spot added (clickspot in the INNER part controls BOTH levers, the outer part controls the single lever);

*GRAPHICS: 3D MODEL – EXTERNAL MDL*
-Landing gear animation fixed;
-Elevator centered and remodeled in the vert stab area for conflict;
-Lights attach points re-positioned;
-Wing flex increased;
-Air Starter Unit cart added;
-ASU and ACU inlet re-positioned;
-Nose Lights repositioned;
-Nose Gear Doors animation re-positioned;
-Chocks added;
-separated cargo/service door animations.

*GRAPHICS: 3D MODEL – EFFECTS*
-Brakes smoke attach point tweaked;
-Idle shimmer added;
-Smoke effect on GPU, ASU and ACU added;
-Wing condensation updated;
-Tailpipe fire during abnormal engine start added;
-St. Elmo’s Fire effect added.

*AIRCRAFT SYSTEMS*
-Wing lights drag added;
-TRP EPR LIM values calibrated for all temperature ranges;
-Thrust levers asymmetry added;
-GSX level 2 integration;
-Maddog X services synced with GSX Level 2;
-Turnaround mode added;
-Maddog maintanace system added;
-Dynamic engine startup;
-Several other small fixes and fine tuning.

*LOAD MANAGER*
-New landscape format increased in size;
-Liveries manager automatic installer added;
-Aircraft options split for each installed airframe;
-New tabs for managing the aircraft/simulator setup and options.

*SOUNDS*
-Added GPU/ASU/ACU carts sound.

*MISC*
-All documentation updated to reflect current modifications.

 

FSX/ P3DV3

******SP1 b331 – 06/11/2018******

*GRAPHICS: 3D MODEL – EFFECTS*
-Idle shimmer added;
-Smoke effect on GPU, ASU and ACU added;
-Wing condensation updated;
-Tailpipe fire during abnormal engine start added;
-Tail logo light added.

*AIRCRAFT SYSTEMS*
-Brakes/autobrakes stuck fixed;
-Auto-coordination fixed;
-CM1/CM2 audio panels working independently;
-Payload gradually increases/decreases during boarding/deboarding;
-Automatic maintenance actions performed during transit (oil and hyd fluid refilling);
-Dynamic fuel temperature when refuelling modelled.
-Wing lights drag added;
-TRP EPR LIM values calibrated for all temperature ranges;
-Thrust levers asymmetry added;
-GSX level 2 integration;
-Turnaround mode added;
-Maddog maintanace system added;
-Dynamic engine startup;
-Magenta vector line drawing logic improved;
-Engine spoolup vs actual thrust on ground retweaked;
-FMS magvar calculation/NAV improved;
-Several other small fixes and fine tuning.

*LOAD MANAGER*
-New landscape format increased in size;
-Liveries manager automatic installer added;
-Aircraft options split for each installed airframe;
-New tabs for managing the aircraft/simulator setup and options.

*SOUNDS*
-Added GPU/ASU/ACU carts sound.

*MISC*
-All documentation updated to reflect current modifications.